Thursday, March 10, 2016

Quick Review: Rise of the Tomb Raider

tl;dr: If you have an Xbox One - or in a surprise port, an Xbox 360 - and you're a fan of the new gritty Tomb Raider - or survival action in general - consider picking this up.

The storyline isn't quite as compelling, and if you play it straight through, you might find it a little shorter, but it takes the open world elements of Tomb Raider and enlarges them. There are many little side quests and things to do in this game world. Plus - some actual tombs to raid this time.

It's rated mature, and although it's not quite as violent as Tomb Raider, Lara still does a lot of killing in this one.

They just released a Windows version as well - available via Steam or the Windows 10 store. 

Warning: if your rig is slightly older, this will push it pretty hard, due to the huge open world spaces and all their fine detail. Unlike Tomb Raider, which runs on my rig set to ultra, I had to turn down some of the graphic settings for Rise Of The Tomb Raider. There are basic presets you can use which you can optimize for your hardware.

The previous paragraph really makes me appreciate my consoles even more.

I did play (and finish) this on the 360, and although the graphics are definitely dialed down, the frame rate is rock solid and it's eminently playable. If you're still rocking the 360, you won't be disappointed by this one, even though it doesn't quite look as snazzy as its predecessor, due to the open world demands.

I rate it a solid headshot with a compound bow.

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